Dryad

Attributes: Caster, Free Race, Humanoid, Intelligent, Vocal

Half-humanoid, half plant people. Plant orientation seems to dictate the overall coloring and foliage.

Four Types are currently known: Thorn, Barkskins, Reeds, and Spores - each takes after a different form of plant life. Homeland: "The First Forest"

A "recent" addition to the peoples of Acarthia, dryads have been appearing across the landscape, often unclear as to how long they have not been present. Indeed, many of them proclaim they were living long ago and entered a hibernation of a sort. Each of them seems preoccupied with determining the location of "The First Forest", often declaring the nearest copse of trees their long lost homeland.

Most, if not all dryads seem to have a rather interesting reaction to the witnessing of Necromancy: rather than the usual disgust proffered by your average Acarthian, they seem to take a more "educational" view - assuming the caster simply does not know better, or is somehow deficient in reason. However, once it is clear the necromancer is willful and cognizant of the harm he is causing, Dryads will spare no thought to executing the offender as "an enemy to the land."

Whatever their origin, the Dryad's link to the natural world around them is undeniable, with many of them having an innate understanding of complex herbology, and an almost pained reaction to refined metals.